Patch Notes:
- significant optimization improvements;
- player interface redesigned;
- balance changes:
- increased player damage;
- adjusted enemy health and balance levels;
- nerfed fists;
- kick mechanics updated: kicks can now be seamlessly integrated into combos, and it's easier to transition from a kick to weapon attacks;
- wererates no longer phase through walls; they now react properly to kicks with ragdoll effects and recover smoothly from minor falls;
- added difficulty settings (affecting player damage dealt and received);
- introduced several new weapon types: one-handed and two-handed clubs, as well as two-handed axes;
- reduced the cost of consumables;
- save files can once again be renamed;
- fixed the Moonshine quest;
- Esc and P now work universally across nearly all interface elements;
- removed lag when opening the load menu;
- improved item information handling for more reliable and useful tooltips;
- fixed another method of duplicating default gear;
- the loading screen now remains visible while loading the Arena level;
- fixed cockroach corpse damping;
- customization interface optimized;
- mobs now react to the player simultaneously at the start of combat;
- resolved another softlock issue related to entering the Arena outside of a quest;
- the Young Fighter can no longer speak to the player from "the beyond";
- added a recipe journal hint in the Undead quest;
- fixed some other bugs.
- significant optimization improvements;
- player interface redesigned;
- balance changes:
- increased player damage;
- adjusted enemy health and balance levels;
- nerfed fists;
- kick mechanics updated: kicks can now be seamlessly integrated into combos, and it's easier to transition from a kick to weapon attacks;
- wererates no longer phase through walls; they now react properly to kicks with ragdoll effects and recover smoothly from minor falls;
- added difficulty settings (affecting player damage dealt and received);
- introduced several new weapon types: one-handed and two-handed clubs, as well as two-handed axes;
- reduced the cost of consumables;
- save files can once again be renamed;
- fixed the Moonshine quest;
- Esc and P now work universally across nearly all interface elements;
- removed lag when opening the load menu;
- improved item information handling for more reliable and useful tooltips;
- fixed another method of duplicating default gear;
- the loading screen now remains visible while loading the Arena level;
- fixed cockroach corpse damping;
- customization interface optimized;
- mobs now react to the player simultaneously at the start of combat;
- resolved another softlock issue related to entering the Arena outside of a quest;
- the Young Fighter can no longer speak to the player from "the beyond";
- added a recipe journal hint in the Undead quest;
- fixed some other bugs.