Last Patch 1.05 was served on the 2nd of December🍝
- added a new enemy: Raptor;
- arena waves balance adjusted;
- lockpicking minigame redesigned;
- added a failure branch to the Rook quest;
- players now have four quick-use slots;
- introduced an overburden system — you can carry one extra item beyond the limit, but it will slow you down;
- added an inventory system for chests and other storage in the world;
- trading and merchant inventory systems revamped;
- two alternative HUD styles can now be selected in the settings;
- laid the groundwork for a player ability system that will influence combat mastery and others;
- enemies in the world now pause when the inventory is opened;
- improved the trading interface UX;
- adjusted player walking speed for different movement directions;
- fixed instances of the Stalker freezing during combat;
- resolved a bug with incorrect resource display while crafting.
- added a new enemy: Raptor;
- arena waves balance adjusted;
- lockpicking minigame redesigned;
- added a failure branch to the Rook quest;
- players now have four quick-use slots;
- introduced an overburden system — you can carry one extra item beyond the limit, but it will slow you down;
- added an inventory system for chests and other storage in the world;
- trading and merchant inventory systems revamped;
- two alternative HUD styles can now be selected in the settings;
- laid the groundwork for a player ability system that will influence combat mastery and others;
- enemies in the world now pause when the inventory is opened;
- improved the trading interface UX;
- adjusted player walking speed for different movement directions;
- fixed instances of the Stalker freezing during combat;
- resolved a bug with incorrect resource display while crafting.